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Use @ModifyArg instead of @Redirect to modify the bobber entity. This fixes a compatibility crash with Hybrid Aquatic, which does a @Redirect on the spawnEntity invocation on the newly created FishingBobberEntity.

Testing has been done in-game, seems to work.

Use @ModifyArg instead of @reDIrect to modify the bobber entity.
This fixes a compatibility crash with Hybrid Aquatic.
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